AI Insights · Timothy · July 2021
Top 5 Sandbox Games on Android in Finland: Q2 2021
Explore the performance of the top 5 sandbox games on Android in Finland during Q2 2021, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2021, the top sandbox games on the Android platform in Finland showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at the top 5 games:
Roblox from Roblox Corporation experienced a steady increase in weekly revenue, peaking at approximately $21.4K in the final week of June. Weekly downloads generally fluctuated, peaking at 1.7K in the week of June 21. The game also saw a consistent rise in weekly active users, starting from around 99.8K in late March and reaching over 108K by the end of June.
Block Craft 3D: Building Game by Wildlife Studios saw modest revenue figures, peaking at around $85 in the week of May 10. Weekly downloads exhibited a downward trend, falling from 907 in late March to 400 by the end of June. Active users also decreased from approximately 8.6K in late March to 6.3K by the end of June.
MultiCraft — Build and Mine! from MultiCraft Studio OÜ had no notable revenue throughout the quarter. Weekly downloads saw a decline from 961 in late March to 554 by the end of June. Active users followed a similar trend, decreasing from around 4.3K in late March to 3.6K by the end of June.
MOD-MASTER for Minecraft PE by Master for Minecraft saw revenue fluctuations, peaking at $55 in the week of May 3. Weekly downloads showed a downward trend, starting from 869 in late March and ending at 506 by the end of June. Active users also declined from around 3.9K in late March to 2.8K by the end of June.
Pixel Worlds: MMO Sandbox from Kukouri Mobile Entertainment saw significant revenue growth, peaking at $6.6K in the week of June 7. Weekly downloads spiked dramatically to 2.8K in the week of June 21. The game also experienced a substantial increase in weekly active users, rising from around 783 in late March to over 3.4K by the end of June.
For more insights into the performance of mobile applications, visit Sensor Tower.